The Iris Discord server is looking for people willing to provide support and moderate the server! Go to #applications on our server if you'd like to apply.There are also some minor missing features from OptiFine that make the implementation incomplete. Performance can be improved, and more features are being added for shader developers. However, Iris is still not complete software. Iris is generally usable on most shader packs, and most shader packs are being designed with Iris support in mind. Iris has public releases for 1.18.2, 1.19.2, 1.19.3, and 1.19.4 that work with the official releases of Sodium. I'd like for working with Iris code to be a pleasant experience overall. Unlimited color buffers, direct voxel data access, and fancy debug HUDs are some examples of features that I'd like to add in the future. Once Iris has full support for existing features of the shader pipeline and is reasonably bug free, I wish to expand the horizons of what's possible to do with Minecraft shader packs through the addition of new features to the shader pipeline. All existing ShadersMod / OptiFine shader packs should just work on Iris, without any modifications required. Iris should make a best effort to be compatible with modded environments. Iris should try to be as issueless as possible in its implementation. Iris should fully utilize your graphics card when paired with optimization mods like Sodium. Iris hasn't fully achieved all these goals, however we are getting close. That being said, if you're a fan of the shader packs available for Canvas, then great! Canvas and Iris are both perfectly fine ways to enjoy shaders with Minecraft. They're both great pieces of art, but you absolutely cannot just swap one out for the other. Shader packs just aren't interchangeable, just like how you cannot hand a copy of The Last Supper to someone who wants a copy of the Mona Lisa. And while Canvas now has a few nice shaders like Lumi Lights, I still want to have the option of using existing shader packs that were designed for OptiFine. This is because it uses a new format for shader packs that isn't compatible with the existing format, in order to achieve many of its goals for better mod integration with shaders. Its big downside for me, however, is the fact that it doesn't support the existing popular OptiFine shaderpacks that I want to use. Of course, as it turns out, I'm far from the only person who benefits from the development of Iris, which is why I've decided to release it to the public as an open-source mod.Ĭanvas is another shaders mod that has already gained some traction. Iris when paired with Sodium delivers great performance on my machine, finally making it fully possible for me to actually play with shaders instead of just periodically switching them on to take pretty screenshots, then switching them off once I get tired of frame drops. I first and foremost develop Iris to meet my own needs of a performance-oriented shaders mod with good compatibility and potential for tinkering. So I created Iris, to try and solve these issues, and also address many other longstanding issues with shader packs. ShadersMod was never updated past 1.12, and it lacks support for many of the many modern popular shaderpacks. It's also mutually incompatible with Sodium, the best rendering optimization mod in existence by a large margin. OptiFine, the current dominant mod for loading shader packs, has restrictive licensing that firmly stands in the way of any sort of tinkering, and is fairly notorious for having compatibility issues with the mods that I like. Iris was created to fill a void that I saw in the Minecraft customization and graphical enhancement community: the lack of an open-source shaders mod that would let me load my favorite shader packs on modern versions of the game, while retaining performance and compatibility with modpacks. A list of unfixable limitations in Iris is available here.Iris supports almost all shaderpacks, but a list of unsupported shaderpacks is available here. Find answers to frequently asked questions on our FAQ page.Visit the developer documentation for information on developing, building, and contributing to Iris!.Visit our Discord server to chat about the mod and get support! It's also a great place to get development updates right as they're happening.Visit our website for downloads and pretty screenshots!\.
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